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Frame 0 vs. Animation Frames: Always remember that Frame 0 is for "Setup." Any changes made here affect the entire project. Move to Frame 1 or later to begin animating.Keyframes: When you move a bone or a point on the timeline, Moho automatically creates a keyframe.Interpolation: Right-click keyframes to change their "ease." Use "Smooth" for natural movement or "Step" for a jerky, stop-motion look.Target Bones: Use these to keep feet planted on the ground while the rest of the body moves, preventing the "sliding" effect common in amateur 2D animation. Step 5: Exporting Your Masterpiece
Once your animation is complete, go to File > Export Animation. You can export as an MP4, an image sequence, or even a GIF. If you plan to do further compositing in software like After Effects, exporting with an Alpha Channel (transparent background) is highly recommended. Conclusion
Unlike standard bitmap drawing programs, Moho uses a unique vector system. Vectors in Moho are point-based, allowing for extreme flexibility during the rigging phase.
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