Released 2019 (early access) by 3Division, Workers & Resources (W&R) models centralized economic planning layered onto detailed logistics: factories, raw resources, transport networks (road, rail, sea), and workforce management. It occupies a niche between city-builders (SimCity), transport/logistics sims (Transport Fever), and grand strategy. The game’s aesthetic and mechanics deliberately evoke Soviet-era planning to frame player decisions in an ideological and technological context.
The economic model of W&R is unforgiving. A shortage of bitumen can halt road construction, and a lack of crops can lead to a starvation spiral. In a single-player game, the player acts as a benevolent (or malevolent) dictator, hoarding resources or redirecting them as they see fit. In multiplayer, resource allocation becomes a matter of diplomacy. workers and resources soviet republic multiplayer
: Design specific regions of a map (e.g., an industrial zone) and share the blueprint or heightmap with others via the Steam Workshop . Released 2019 (early access) by 3Division, Workers &