When The Outer Worlds first launched on the Nintendo Switch in June 2020, the critical reception was, to put it mildly, a mixed bag. Obsidian Entertainment’s sharp-witted, capitalist-nightmare RPG was universally praised for its writing, player choice, and unique tone. However, the original Switch port by Virtuos was plagued by notorious technical issues: Vaseline-smeared textures, single-digit frame rates in combat, and draw distances that made enemies pop into existence two feet from your face.
For players looking to squeeze every bit of "extra quality" out of their Switch NSP, there are a few things to keep in mind:
When Obsidian Entertainment’s title landed on Switch, it was clear the developers at Virtuos (the porting studio) had faced an uphill battle. The Unreal Engine 4 title was designed for PCs and 9th-gen consoles. To fit it onto a 4GB RAM-limited device, the resolution often dropped below 540p in docked mode.