In Counter-Strike 1.6, movement is an art form. "Bunny Hopping" (Bhopping) is the technique of jumping repeatedly to maintain and gain momentum. While skilled players do this manually, a "Bunny CFG" automates the jump input to ensure perfect timing, allowing the player to focus entirely on mouse movement (strafing).

Bunny Hopping & Movement Configurations Engine: GoldSrc Version: Counter-Strike 1.6

// Bunny Hop Alias Script alias "bh1" "+jump; wait; -jump; wait; bh1" // The loop alias "bh0" "bh1" // Toggler alias "bhop_on" "alias bh0 bh1; bh0" // Turn ON alias "bhop_off" "alias bh0; -jump" // Turn OFF

To bunny hop (bhop) effectively in Counter-Strike 1.6 , players primarily use custom configurations (CFGs) to bind jump to the mouse wheel

The remains one of the most searched-for tweaks in the game's history. Whether you use a script for fun on a private server or practice your air-strafing with the mouse wheel for competitive play, mastering movement is what separates the casuals from the pros.

// Default state is OFF bhop_off

inputs in rapid succession, significantly increasing your chances of hitting the "perfect" frame to maintain momentum upon landing. bind "mwheelup" "+jump" bind "mwheeldown" "+jump" FPS & Rates: