The physical location of save data varies by platform but typically follows standard directory structures for games made with the Godot engine.

A bug prevents Steam Cloud from uploading Temp_Chrysalis.sav . Consequently, if you switch computers mid-playthrough, your autosave won’t transfer—only manual saves from slots 0-9. Always manually save before quitting.

For the , a compelling new save data feature could be a "Cross-Version Evolution Hub" .

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