: Turn-based tactical combat (similar to XCOM ) mixed with narrative choices that determine if the player remains "pure" or sinks into "perversion".
: Versions following 1.0 introduced frameworks for community-driven content, including dialogue editors and scripting tools that allow for personalized story paths. Expanded Relationships third crisis v105 new
If you're looking for general information on how crises are reported or managed, I can offer some general insights: : Turn-based tactical combat (similar to XCOM )