: Players navigate a series of psychological trials and temptations intended to break the bond between the protagonists. : Unlike traditional puzzle games, the focus is on moral corruption and character psychology. Choice-Driven Narrative

The "-NTR-" designation and versioning suggest that this release may include improved localization or specific narrative paths favored by enthusiasts of the subgenre. Bug Fixes:

: When a character is confused, they will now cast spells in addition to their basic attacks.

The game is characterized by several distinct thematic pillars: Romance and Drama:

: The cost for battle increases by 100g for each enemy present.

Current Status: Stable Build Category: Interactive Fiction / Visual Engine

: Fine-tuning of character stats, such as health bonuses, attack speed, and offensive abilities to ensure viability in endgame content.

: The game features six distinct chapters , each containing specific stories and moral choices that impact the final outcome. Update Highlights (v1.0.2)

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