Artcam Pro 9.1 Tutorial [hot] Now
| Problem | Probable Cause | Solution | | :--- | :--- | :--- | | Relief appears flat | Z height too low | Recalculate relief with 5-10mm height | | Toolpath cuts air | Wrong material Z-zero position | Set Z-zero to top of material block | | Roughing misses details | Tool too large for tight corners | Use smaller end mill or add rest machining | | Jagged edges on bitmap relief | Low resolution image | Use 300+ DPI image; increase model resolution |
: Go to Model > Set Position to define the origin point. Many CNC machines use the center of the model as the origin, but you can also choose corners. Essential Shortcuts : F9 : Center a selected image or vector on the page. artcam pro 9.1 tutorial
To master the software, think in terms of "recipes." Here are three quick recipes for common jobs: | Problem | Probable Cause | Solution |
: Select a vector and press N to enter Node Editing mode. This allows you to drag individual points or right-click spans to convert straight lines into arcs. To master the software, think in terms of "recipes
to open the Shape Editor. Here you can apply shapes (Round, Pyramid, Flat) and set the angle and height. Relief Combine Modes : Adds the new shape on top of existing ones. Merge High : Only keeps the highest points where shapes overlap. : Carves the shape into the material. 3D Clipart
| Problem | Probable Cause | Solution | | :--- | :--- | :--- | | Relief appears flat | Z height too low | Recalculate relief with 5-10mm height | | Toolpath cuts air | Wrong material Z-zero position | Set Z-zero to top of material block | | Roughing misses details | Tool too large for tight corners | Use smaller end mill or add rest machining | | Jagged edges on bitmap relief | Low resolution image | Use 300+ DPI image; increase model resolution |
: Go to Model > Set Position to define the origin point. Many CNC machines use the center of the model as the origin, but you can also choose corners. Essential Shortcuts : F9 : Center a selected image or vector on the page.
To master the software, think in terms of "recipes." Here are three quick recipes for common jobs:
: Select a vector and press N to enter Node Editing mode. This allows you to drag individual points or right-click spans to convert straight lines into arcs.
to open the Shape Editor. Here you can apply shapes (Round, Pyramid, Flat) and set the angle and height. Relief Combine Modes : Adds the new shape on top of existing ones. Merge High : Only keeps the highest points where shapes overlap. : Carves the shape into the material. 3D Clipart