The game tracks various "corruption" indicators (mouth, body, etc.). Your choices in dialogue and how you handle customer harassment during the tavern minigame influence these levels.
However, the game is not without the limitations typical of its genre and development stage. As an indie project, the scope of v0.7i is still constrained by the mechanics of its engine (RPG Maker), which can sometimes lead to repetitive gameplay loops. Yet, within these constraints, the developer has maximized the potential for character agency. The player is given the illusion of control, often finding that their choices only delay the inevitable or slightly alter the path of descent, reinforcing the theme of inevitability that defines the title. Corruption Town -v0.7i- By BoredBasmati