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: Define popular media as a force that informs audience perceptions, beliefs, and behaviors.
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: The market for generative AI in entertainment is expected to grow from $2.5 billion in 2025 to $3.16 billion in 2026 . : Define popular media as a force that
—utilize transmedia storytelling, where a single narrative spans movies, video games, podcasts, and social media. This keeps fans engaged in an "always-on" cycle of content, turning viewers into active participants in the lore. 4. Gaming as the New Social Square where a single narrative spans movies
